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Games and Publications

  • Conquest: Frontier Wars (concept art and interface design)
  • Spectrum 9 the best in contemporary fantasy art
  • Spectrum 8 the best in contemporary fantasy art
  • Spectrum 7 the best in contemporary fantasy art
  • In Your Face: the best of interactive interface design
  • 7: Transmission 1
  • 7: Transmission 2

Clients

  • CG Bot
  • Sony Entertainment Online
  • Zynga
  • Zenimax
  • Pipeworks
  • Vivendi Universal
  • Wizards of the Coast
  • Microsoft
  • Dell Computer
  • Discovery Channel
  • Dragon magazine
  • Realms of Fantasy
  • Green Ronin Publishing
  • Malhavoc Press
  • Digital Anvil
  • Dungeon Magazine
  • Ion Storm

Experience

  • 2012 – 2014 – Freelance Concept Artist / Illustrator, Atlanta, GA
  • 2005 – 2012 – Freelance Concept Artist / Illustrator, Kona, HI
  • 2004 – Concept Artist, Radical Entertainment, Vancouver, BC (LOTR game)
  • 2001 – 2003 – Freelance Concept Artist / Illustrator, Austin, TX (Conquest: Frontier Wars)
  • 2000 – Senior Concept Artist, Wizards of the Coast, Austin, TX (D&D Online)
  • 2000 – Freelance Concept Artist / Illustrator, Austin, TX
  • 1999 – Senior Artist, Bootprint Entertainment, Austin, TX
  • 1998 – Art Director for television animation, Red Echo, Austin, TX (anime cartoon)
  • 1995 – 1998 Director of Graphics, Human Code, Austin, TX
  • 1993 – 1995 Interface Designer, Human Code, Austin, TX
  • 1990 – 1993 Industrial Designer, Design Edge, Austin, TX
  • 1990 – Art Center College of Design, Pasadena, CA
  • 1988 – 1990 Industrial Designer, McCalla-Lackey Assoc. Atlanta, GA
  • 1988 BSID Industrial Design, Georgia Institute of Technology
  • 1987 Illustration Asst. Miller Zell, Atlanta , GA

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