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Games and Publications
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- Conquest: Frontier Wars (concept art and interface design)
- Spectrum 9 the best in contemporary fantasy art
- Spectrum 8 the best in contemporary fantasy art
- Spectrum 7 the best in contemporary fantasy art
- In Your Face: the best of interactive interface design
- 7: Transmission 1
- 7: Transmission 2
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Clients
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- CG Bot
- Sony Entertainment Online
- Zynga
- Zenimax
- Pipeworks
- Vivendi Universal
- Wizards of the Coast
- Microsoft
- Dell Computer
- Discovery Channel
- Dragon magazine
- Realms of Fantasy
- Green Ronin Publishing
- Malhavoc Press
- Digital Anvil
- Dungeon Magazine
- Ion Storm
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Experience
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- 2012 – 2014 – Freelance Concept Artist / Illustrator, Atlanta, GA
- 2005 – 2012 – Freelance Concept Artist / Illustrator, Kona, HI
- 2004 – Concept Artist, Radical Entertainment, Vancouver, BC (LOTR game)
- 2001 – 2003 – Freelance Concept Artist / Illustrator, Austin, TX (Conquest: Frontier Wars)
- 2000 – Senior Concept Artist, Wizards of the Coast, Austin, TX (D&D Online)
- 2000 – Freelance Concept Artist / Illustrator, Austin, TX
- 1999 – Senior Artist, Bootprint Entertainment, Austin, TX
- 1998 – Art Director for television animation, Red Echo, Austin, TX (anime cartoon)
- 1995 – 1998 Director of Graphics, Human Code, Austin, TX
- 1993 – 1995 Interface Designer, Human Code, Austin, TX
- 1990 – 1993 Industrial Designer, Design Edge, Austin, TX
- 1990 – Art Center College of Design, Pasadena, CA
- 1988 – 1990 Industrial Designer, McCalla-Lackey Assoc. Atlanta, GA
- 1988 BSID Industrial Design, Georgia Institute of Technology
- 1987 Illustration Asst. Miller Zell, Atlanta , GA
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